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Three-Dimensional(3D) Texture Mapping

Gelder et al. implement 3D texture mapping which not only produces a high quality 3D image but also has a rendering speed that approaches two orders of magnitude faster than existing techniques [11]. In their most recent technical report they found a new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration and incorporates directional lighting [12]. In this paper, the implementation is called Voltx which yields high quality images at nearly interactive speeds on workstations with hardware support for 3D texture maps. In the paper of Gelder et al., two major steps in this method are (1) create the texture map and (2) render the slices [11].





liao naiwen
Thu Dec 12 16:06:02 EST 1996