Lecture 7.2: LIC
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Original LIC (Cabral & Leedom, SIGGRAPH '93)
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Method
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inputs: vector field, texture of same dimensions
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1D convolution of texture pixel along streamlines of vector field -> output image pixel
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Periodic Motion
convolve with phase shifted kernels
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LIC Extentions
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curvilinear grids (Forssell, Vis '94)
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unsteady flows (Forssell & Cohen, TVCG June '95; Shen & Kao, Vis '97)
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multi-frequency noise (Kiu & Banks, Vis '96)
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oriented LIC (Wegenkittl & Groller, Vis '97)
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perceptually-based 3D LIC (Interrante & Grosch, Vis '97)
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Comparing Flow Vis Techniques