Assignment 1: Volume Rendering
CMSC 635, Spring 2004
Assignment
Using raycast or hardware texture volume rendering approaches, render the volume data
in gl.umbc.edu:~olano/public/635/volume (the CT head and MR brain from
the Stanford
volume data archive). You should be able to render this data from an
arbitrary viewpoint.
You should provide some way to set the transfer function (e.g.
by interpolating a full transfer function from several fixed values, or
by loading from a 1D image).
What to turn in
Turn in all program files for your volume renderer and at least a
couple interesting images of each volume using the gl.umbc submit system
by 24:00 Friday February 20th:
submit cs635 Proj2 <files>
You should also include an informal one to two page write-up about
your assignment. While the write-up may be informal, I
may count off for spelling and grammar. Please proofread before you turn
it in. The write up should describe what you did, how you did it, how
well you think it worked, and what further work you might do. Include
what hardware you used (it is not necessary to use the gl.umbc systems,
though you must submit there).