Star-Socrates beats Grandmaster Sagalchik in Man vs. Machine Chess Match at UMBC Alan T. Sherman Friday, March 24, 1995 In an exciting chess game that lasted over seven hours, International Grandmaster Gennady Sagalchik (USCF rating 2568---35th highest ranked player in USA) had to eat his own words when he lost to a machine in 56 moves. Only one month earlier he had predicted that ``it is unlikely that any computer will defeat a grandmaster this year.'' [February 18, 1995, at simultaneous chess exhibition at UMBC] The victor was the 1800-node Intel Paragon supercomputer running *Socrates (pronounced Star-Socrates), an implementation of Don Dailey's Socrates chess program. *Socrates features a new massively parallel search technique developed at the MIT Lab for Computer Science. On the Paragon, *Socrates searches over two million chess positions per second. The match took place at the University of Maryland Baltimore County (UMBC), where Dailey moved the black pieces, as instructed by *Socrates via a telephone link to Sandia National Labs in Albuquerque, New Mexico. Over two hundred chess enthusiasts throughout the world kibitzed in cyberspace---setting a new record---as each move was broadcast on the Internet Chess Club. More than 500 spectators also watched a camera image of the match displayed through the World Wide Web, a network of informational resources spanning the planet. Meanwhile, approximately one hundred researchers and chess players converged at UMBC for the Man vs. Machine Chess Match, which was part of the 12th Maryland Theory Day organized by computer science professors Richard Chang and Alan Sherman. Having exhausted the conference grant funds provided by the National Security Agency, in about two hours Sherman raised additional support from Intel by adding their logo to the Web page displaying the match image. By clicking on this logo, any viewer could automatically connect to Intel pages describing the Pentium Chip. Although Sagalchik secured an early lead, *Socrates later gained a psychological advantage after several machine crashes which rattled the Grandmaster. Barely completing the first forty moves within the required two hours, Sagalchik lost shortly after *Socrates promoted its queen knight pawn to a second queen. A score of the game is included. Immediately after this slow game, Sagalchik lost again playing the White pieces in a game in twenty-minutes rematch. --------------------------------------------------------------- Please feel free to use and/or adapt this story. See also coverage in Baltimore Sun. Alan T. Sherman Assistant Professor Faculty Advisor, UMBC Chess Club (410) 455-2666work, (410) 997-3979 home Computer Science Department University of Maryland Baltimore County (UMBC) Baltimore, Maryland --------------------------------------------------------- Sagalchik (White) vs. StarSocrates (Black) Game 1 (40moves/2hrs; thereafter 20moves/2hrs) 1. d4 Nf6 2. c4 e6 3. Nc3 Bb4 4. a3 Bxc3 5. bxc3 d5 6. f3 0-0 7. cxd5 exd5 8. e3 Bf5 9. Ne2 c5 10. Ng3 Bg6 11. Bd3 Qa5 12. Bxg6 hxg6 13. Bd2 Re8 14. 0-0 Qc7 15. Qa4 Nc6 16. Rae1 Rad8 17. Bc1 a6 18. Kh1 b5 19. Qd1 Qa7 20. Qd3 Qb7 21. Bb2 Qb6 22. Rd1 c4 23. Qe2 a5 24. Rb1 Rb8 25. e4 b4 26. Ba1 b3 27. e5 Qd8 28. f4 Rb7 29. a4 Nh7 30. f5 Ne7 31. fxg6 Nxg6 32. Bb2 Nh4 33. Qg4 Nf8 34. Ba3 Ne6 35. Bc1 Qe7 36. Rf2 Rb6 37. Kg1 Ra8 38. Bh6 Rb7 39. Bc1 Ra6 40. Bh6 Rab6 41. Nh5 Ng6 42. Bxg7 Nxg7 43. Nf6 Rxf6 44. exf6 Qe6 45. Qf3 Ne8 46. Re2 Qc6 47. Rf2 Rb6 48. Rbf1 Qb7 49. h4 Nxf6 50. h5 Nh8 51. Qg3 Kh7 52. Qe5 Ne4 53. Qf5 Kg8 54. Rf4 b2 55. Qe5 b1Q 56. Rg4 Rg6 White forfeits on time (in lost position). 0-1